"What happened? The last devlog was almost a whole year ago, and it was just a small miscellaneous update. What a weird thing to go inactive after." - Me...
What happened? The last devlog was almost a whole year ago, and it was just a small miscellaneous update. What a weird thing to go inactive after. Truth is, I d...
A lot of spoiler stuff has been made which you can't see :). I'm honestly getting sick of making these devlogs, since majority of my records of progress are big...
The Subject Grounds has gone through a few iterations but I think the layout below is what I'll stick with: There are progress snippets showing bits of the Sub...
From now on, I'll title these posts something other than their date and catagory. The title will be inside brackets [] for clarity. Errandboy now has a discord!...
I'm working on combat right now, here is a little snippet of what I have so far: I need to add more visual polish, and make it so there is better a better visua...
There have been a few minor UI changes not worth showing, and more work on puzzles which I can't show because spoilers. The soundtrack has also been updated, wh...
Good news! I've completely redone the entire layer worker. The game now supports different layers for the player to walk on which they can transition to and fro...